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Pencil2D’s sound import options
A. Go to the topbar menu File > Import > Sound
B. Go to menu Layer > New Sound Layer
C. Press CTRL + ALT + W
D. Press the LayersPlus
button on the left part of the timeline widget.
Option A will create a sound layer and skip to step
and
automatically. Other options will only create the layer so you have to follow the steps in order. -
A name field will appear to write. Give the sound layer a descriptive name.
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When a new sound layer is added, to create a new sound container either press:
The Plus
button next to the Keyslabel
F7 keyboard shortcut.
This will create a blank keyframe and immediately open a file explorer / folder browser. -
Find the sound file you want to import. Select it
. Press Open. -
If the sound loads successfully, you should see the keyframe container grow to show the entire duration of the sound.
Note: You will not see a waveform; this is pending implementation.
Known Issues
_In release version 0.6.5 currently there’s an issue where you HAVE to add the sound by using the add frame button in step #3 ![]()
Right now other sound formats are in preview. The only ones that we expect to work are WAV and MP3’s encoded with open codecs e.g Audacity’s MP3 L.A.M.E codec ![]()
Animation playback will lag incrementally in files with multiple layers and frames, so you might perceive sound delay. However the audio scrubbing feature in 0.6.5+ will provide a more accurate perception of the sound position similar to the final movie ![]()
Many sound issues have been improved or fixed in our recent test builds. Consider downloading a development test version or “nightly build” (January 2021+) from our automated deployment repository to verify if you problem is solved.