I think (maybe you’ve already discussed about it) it’s important to gather among us a test team of participants with different operating systems in order to check changes in coding.
They should keep in contact with developers.
Personally, I have two notebooks: MS Windows 7 and an old MS Windows XP SP3 (just 1 GB RAM).
I will “convert” the second one to a light Linux distro.
Except Puppy Linux (I don’t like it), which distro do you suggest to me ?
I just downloaded the two files with the Nightly build but the one Pencil2D-win-20140610.zip fails to start (error: could not find or load teh Qt platform plugin windows)
The one working fine with a Bitmap layer is crashing every time I try to use a Vector Layer. I manage to draw some lines but it instantly crashes and close it.
EDITED:
I downloaded the MasterCode from Github Repository (23NOV2015), but Pencil still keeps crashing when using the Vector Layer
@tiber I’ve hear Linux Mint (http://linuxmint.com/) is a great linux distribution for artists, relatively light yet powerful, and it’s used by people like David Revoy from “Sintel” fame. I’ve used Ubuntu in the past and it was ok, but lately its become too cumbersome with their “unity” GUI.
@chchwy Thank you Matt! So far it’s looking good, I’ve had some hiccups during my testing, but it runs and drawing, now doesn’t feel like I’m using sandpaper over concrete. Great work everyone! Another step in the right direction
Here i’ll share something…
I couldn’t export the image so I had to screenshot it. The camera layer bounds didn’t show up so i couldn’t frame it, and everytime I tried to export a PNG i got a JPG instead with part of the drawing on the top right. I’ll try later stuff to see if I can report properly.
For now let’s think of this as a victory, because I very seldom draw in pencil something haha
I ran it on wine in ubuntu, while using the vector layer it crashed, but ran smooth with the tablet, Onion color thing is not working and multiple key selection needed. If possible provide 32 bit one also and please if somebody can help with the ubuntu version.
ok… so I tried building pencil in linux using qtcreator and so far it is working.
There are some tools that were not working properly. Brush tool in vector layer and pencil tool in bitmap layer has some problem. The fill tool is not working unlike from feef branch.
There are improvements though like the camera border in display option. And also the hand tool where you can move the canvass smoothly.
I’ve tried the nightly on my Lenovo T500 with Windows 10 and I’m getting a really weird bug. Pencil starts up fine, but the window immediately goes out of focus when I try to interact with it. Alt-tabbing back into it does nothing, it just goes out of focus again on the first stylus/mouse click.
Alright guys, I’m running Windows 8 on a Pavilion 23, and I got this as soon as I tried to open Pencil:
"Pencil2D.exe - System Error
The program can’t start because MSVCP120.dll is missing from your computer. Try reinstalling the program to fix this problem."
…Only I didn’t install it in the first place because it’s running off a zip. Any ideas how to fix it? Sorry if this is a noob solution, I’m not the best at computers :'l
Hello! I don’t think it works to just run Pencil within the opened ZIP file, you need to right-click the zip fie and “Extact All” to a known location, for example C:\Program Files or C:\Temp or whatever you think is the best place for testing.
Just to give you a quick update of the state of Pencil devs.
I am a bit behind my planned schedule. I was planning to have a first full featured version today but I couldn’t manage that.
I have merge my branch with the main Pencil branch which had some refactoring. This refactoring is very useful in the code but Matt didn’t complete its work on that so it is what I am doing right now. I am mainly working on centralizing the settings management in one location (PreferenceManager) because there were settings handling everywhere, some could conflict with others and make the app unstable. With this refactoring, the entire app will be much more stable.
I hope to complete this dev very soon, fix the remaining bugs and maybe get a first beta of 5.5 next week.
Thank you @kaiko! The fix worked, so I’m testing right now. The overall look and feel of the program is much better now, sleeker and more user friendly. Unfortunately, almost all the drawing tools have downgraded, so here’s what I’ve got (testing on the bitmap layer):
When Pencil2D is at full screen, the Brush and Pencil tools are considerably more jittery. Smooth curves are almost impossible to achieve and sometimes straight lines will appear out of nowhere. HOWEVER both tools are extremely smooth when Pencil2D is minimized.
The Pencil tool is very light with no way to change opacity.
Polyline now works like a Bezier Curve tool?? Except there’s no control, so it curves on its own whims.
Smudge is useless unless you want some really trippy glitch effects.
Improvements:
Select works fine and Move is smooth now, although the moved section will not show until you click outside the selected box.
Bucket works much better now! Have yet to encounter any glitches.
Now, the vector layer has the most problems:
Can only do one stroke with Pen, Pencil, or Brush tool, and then the program crashes.
Same goes for polyline. I can do as many lines as I want, but once I double click and finish the shape, the program crashes. On the other hand, it doesn’t do the weird Bezier effect on the vector layer.
All other tools have zero effect- bucket shows a light gray brush stroke but disappears when I lift the pen.
I haven’t gotten to animating yet as I’ve been busy, but I’ll keep updating! Again, as reference, I’m running 64-bit Windows 8 on a Pavilion 23.
The latest nightly build is not the right version to start serious testing. Both my devs and Matt’s where not complete so, some features are not fully implemented or have been broken by the merge.
When I complete my devs, hopefully very soon, we should see much clearer as everything should be fully implemented. Testing will be more useful at this point.