Just arrived here, been playing with animation in the 90’s on the Amiga. I thought I’d give it a go on the PC too but never got around to do it until now. I saw Pencil a few years ago but thought it lacked so much. When I saw that Pencil(2D) is alive again and more advanced I thought I’d give it a go. I’ll keep coming here and see & test your progress. Wonderful work you’ve done one Pencil already. Keep up the good work.
Here’s what I did this evening, took me about 2-3 hours to get the hang of it and to get it right.
What I find a lot weird is that the person seems to have only one leg.
At first glance the man seems to have only one leg, or you just forgot to draw the other…
giving it a slightly different angle from the one which is in front will work better, I think so
Thank you both for your input. You’re right about the timing and missing arms & legs. The animation is very linear and I did that on purpose when I was practicing doing in-between’s, I will remove some where movement should be fastest and add a few where movement slows, when he picks the apple and add a few to get the feelin that he pulls the apple until it snaps off.
If I want to add frames, can Pencil2D “insert” frames so the frames to the right get pushed one step forward ? Can it do that on all layers also simultaneously?
@manu
For inserting frames between an already filled timeline, just double click the frame right after the one you want to add a new one (notice all the following frames to your right will change colour to a dark-colour). Then drag any of those dark-frames to your right. They will move as one.
Clicking on any other frame (not the dark ones) will bring the dark-frames to its previous colour/behaviour
For joining separated long-file-frames just do it vice-versa
I think the pixelated export is because Pencil2D currently uses a specific ffmpeg command line for export, which may not get the best results. As i understand it, a complete replacement of the video export is being planned. In the meantime, if you want the best possible compression/quality mix you might consider exporting frames to a png image sequence, then encoding with a video editor or a custom ffmpeg command line.
First few seconds of my upcoming cartoon, a teaser
Coloring this has take a lot more time than it should have, I don’t know if I want to blame it solely on Pencil2D but, coloring seems to be done in a way that if there’s another bitmap layer beneath the e.g character outline then the color goes to the layer down below. That’s ok but it results in that you will not see the true color, before you go to the camera layer (it’s much brighter than actual color) also it’s a few bugs that happens when the outline “leaks” and you want to undo. I get why it’s done like this, because the colors blend with the (black) outline just perfectly I just wonder if it needs to be done like this, couldn’t the color layer be “invisible” because the only time I need to go to the color layer is if I want to use the color picker to pick the exact same color I used. Enough of my ramblings I hope someone understood what I meant. (Note I haven’t used coloring in the vector layer at all, I don’t get my head around how to do that and how to work fast with coloring that way.