and then select the Camera layer the image I see on screen doesn’t change!
I think I’m going to revert to using version 0.6.6 because I know that it’s camera layer works!
But only if the frames are drawn using version 0.6.6! if you load a project produced using version 0.7 into version 0.6.6 it behaves in the same way, as illustrated above, in version 0.6.6.
The camera layer works differently in 0.7.0 compared to 0.6.6.
There are two major changes that you should be aware of:
The view and camera are disconnected from each other now, meaning view changes doesn’t affect the camera keyframe. As such when you jump between a bitmap/vector layer, to a camera layer, the view doesn’t change anymore.
To rotate, scale or translate the camera you now have to use the move tool.