MyPaint version pre-alpha preview

It’s been a while since I’ve made an update to this and the reason for that, is that I have been working on improving the overall performance of the application bit by bit, with several PR’s that should prove to make our next stable release much faster than our current stable build.

That work got merged recently, so naturally I thought it was time to update the mypaint build again. This was not as trivial as I had hoped though… mostly because I went a bit too far in making changes, so it was basically easier to re-implement mypaint again using the changes from our master branch as a base rather than trying to fix a huge set of merge conflicts.

I also fixed a bunch of leaks months ago but back then I didn’t feel like making another update for just that.

So no new features as such except for the things that has been merged recently.

Let me know if you have issues.

5 Likes