I’ve been making more dialog heavy animations of late but this one had a decent amount going on.
He should have listened
thats really good man how did you make the walk cycle without tweening the frame across the background?
Thank you very much. Well the walk cycle is actually pretty crude in my opinion haha but I just use a lot of bitmap layers with some in front of him and others behind. Each leg/arm is its own layer. If it’s a long walk cycle I combined the arm/body/leg layers so I’m only copying one line of frames.
hmm thats interesting thanks for the inspiration… yes its a simple walk cycle but its good enough and better than redrawing every frame like I have been doing lol https://youtube.com/shorts/ueltV0ti8xo