Camera Panning, zoom (or z depth) and rotation.


(digimickey) #1

Hi folks…

I´m not sure if this is implemented yet, but when you work with overlays backgrounds you need in most cases to handle the camera by panning, rotating or zooming (z depth), if this is not implemented, you developer guys should think about this :slight_smile: this gives a potential to the final work!


(Jose Moreno) #2

@digimickey Hey! In previous versions (0.5.4) there was a panning and zooming feature that allowed you to animate the camera layer and animate it. However it was disabled due to causing many issues since people wanted to always have a fixed reference of the framing to draw in.

Rotating wasn’t possible, but it should be a nice addition whenever they re-implement this. The zooming however was “optical” instead of a dolly (z-depth), so it was more like scaling than moving forward. For Pencil2D to have a 3D environment the software would have to be re-written i’m afraid.

I already asked for this to be re-implemented, however I don’t know when it will happen, Sadly the project just doesn’t have enough developers.

If you’re looking for an alternative meanwhile you could use a free 3d software like blender and import each level exported form Pencil2D on separate 3D planes using image sequences as textures so it would work great as long as you use an ortographic view to adjust the drawings accurately. You can also create a 3D camera to work your pans and anything else, so it would kind of work as a multi-plane camera stand.


(digimickey) #3

Hi Jose…

Well, the original way is with a static camera, like is actually in Pencil2D, old cartoons worked with a machine that prints multilayer on a film belt… so the camera panning, zooming and rotation is a help for digital era…

I can do the pan moving the background layer instead of camera itself… is not a problem, maybe problems comes when we try to zoom it, since I have not only to zoom the background else all the sprites too…

Thanks for your help!


(Michael Wormald) #4

It was the camera Pan that brought me 2Dpencil.

It is a great shame it was disabled! Creating new frames and moving the background might seem easy but the saved files end up huge!

In the short term is possible to download the old 0.5.4 version?

2DPencil looks like a tool with a lot potential, hope this feature gets put back in to take the hard work of more complex moving animations!


(Jose Moreno) #5

@digimickey @Parallax Hi. The latest versions of Pencil2D have had the Camera motion work re-implemented (Pan, Rotation, Zoom). The only thing we don’t have due to software design is Z-depth (as in performing a dolly in 3D space) but the rest is working. There is an issue in version 0.6.1.1 (the current download) where the camera motion on the video is not exported correctly (but it works when exporting an image sequence), but this has already been fixed in the latest development builds found here: http://pencil2d.org/download#nightlybuild

note: If you use the development build, bear in mind there are some definite bugs prancing about, however it has an enormous amount of fixes and enhancement that should make it worth using it. My only advice as usual is to keep several copies of your working files to avoid issues :slight_smile:


#6

Very nice, going to download this and give it a go. Thanks!