I have been using aseprite a lot lately to do some pixel art for game development and I just recently opened pencil2d for the first time in a while. I found myself missing some basic features that I had in pencil2d so I hope the devs will consider adding them.
It would be extremely helpful to be able to merge layers
I would like the option to see what frames have a key on a hidden layer. Currently, if the layer is hidden then it does not show what frames on that layer have a key.
It would be nice to be able to show an onion skin for a selected layer. I normally will remember to draw my sketch layer in blue or green but I started sketching in black and it made it hard to ink the layer since my I was inking in black as well.
I just thought of this last minute but it would be nice to have the ability to have multiple palettes in a project that way I could organize my colors into palettes for each character in a scene. It would also be great if we could save and load palettes into different scenes rather than having to remake the palettes every time we create a new project.
Thanks for the suggestions. We have a draft implementation of number one, though afaik its author is now longer actively working on Pencil2D and it’s not been updated in a long time. However, the saving and loading (but not grouping) of palettes is already possible. You can export the palette from your current project from the main menu via File → Export → Palette and then import it into another project via File → Import → Replace Palette… (or Append to Palette, if that’s what you need).
Thanks for the tip about palettes. That is extremely useful to know. Is there a way to have multiple palettes. I have multiple characters in my current scene and it would be helpful to not have to scroll through the single palette for all the saved colors for every character.