# Character movement

**URL:** <https://discuss.pencil2d.org/t/character-movement/4572>\
**Category:** Feature Requests\
**Created:** [30 May 2020 13:30 UTC](https://discuss.pencil2d.org/t/character-movement/4572 "2020-05-30T13:30:30Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![JoseMoreno](https://discuss.pencil2d.org/user_avatar/discuss.pencil2d.org/josemoreno/32/7_2.png) [@JoseMoreno](https://discuss.pencil2d.org/u/JoseMoreno)\
**Post date:** [30 May 2020 17:27 UTC](https://discuss.pencil2d.org/t/character-movement/4572/2 "2020-05-30T17:27:35Z")

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@Sinak Hi I replied to a similar question here: [Importing and moving a transparent gif](https://discuss.pencil2d.org/t/importing-and-moving-a-transparent-gif/4547/2)

Basically you have to create at least 2 separate files. One for the main scene with the character, and one with the moving background. In the latter you have to use the camera layer to create a motion of the background and then import it on the main scene where your character is walking in a cycle in the same place. This will give the illusion of the character moving over the background.

You can also make the opposite animating the character with a camera against a transparent background and importing that into the main scene with a static background.

Another way is to use another software like Synfig to move interactively the character that was animated in Pencil2D.

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