I’m running Pencil2d from June 10 (exact same that has been posted in Nightly 2014 thread) and there’s problem with camera layer rendering. In “regular” Pencil, when switching to camera layer, all bitmap/vector layers are being drawn without “darkening”, i.e. same as they’d be drawn when exported. That was very useful.
Unfortunately, in this build, layers are still “darkened” in a way that corresponds to last selected layer, i.e. last selected non-camera, non-sound layer is being drawn on top.
Please fix that.