Often I find myself drawing outside of animation frame accidentally. Could it be done so if camera layer is present, it will always show camera’s frame?
Also aligning offset of bitmap/vector layers to camera’s (using hand tool) would be nice.
//edit: Man, my english sucks. What I meant is when you pan camera layer using hand tool (e.g. to get camera paned to another character), bitmap and camera layers are no longer aligned.
I would like to see that future as well. I think it’s something we need to have, you must be aware of the canvas size and bounds.
This feature is now underway
Is there any progress on that feature yet?
Oh great, I can’t wait to be able to see the boundaries, I think is the main reason I don’t tend to use Pencil2d. I love it but I’m often importing a black image to have some kind of reference of the actual size of the frame.
Oh by the way, it would be a nice feature to have some kind of magnifier glass.
As far as I can tell, this hasn’t been added in the latest Nightly Build - was this feature abandoned? I think it would be very useful!