Ability to show camera frame

Often I find myself drawing outside of animation frame accidentally. Could it be done so if camera layer is present, it will always show camera’s frame?

Also aligning offset of bitmap/vector layers to camera’s (using hand tool) would be nice.

//edit: Man, my english sucks. What I meant is when you pan camera layer using hand tool (e.g. to get camera paned to another character), bitmap and camera layers are no longer aligned.

I would like to see that future as well. I think it’s something we need to have, you must be aware of the canvas size and bounds.

This feature is now underway :slight_smile:

Is there any progress on that feature yet?

Oh great, I can’t wait to be able to see the boundaries, I think is the main reason I don’t tend to use Pencil2d. I love it but I’m often importing a black image to have some kind of reference of the actual size of the frame.

Oh by the way, it would be a nice feature to have some kind of magnifier glass.

As far as I can tell, this hasn’t been added in the latest Nightly Build - was this feature abandoned? I think it would be very useful!