# A few quality of life improvements

**URL:** <https://discuss.pencil2d.org/t/a-few-quality-of-life-improvements/11893>\
**Category:** Feature Requests\
**Created:** [27 May 2026 06:04 UTC](https://discuss.pencil2d.org/t/a-few-quality-of-life-improvements/11893 "2026-05-27T06:04:19Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![n00b](https://discuss.pencil2d.org/letter_avatar_proxy/v4/letter/n/2bfe46/32.png) [@n00b](https://discuss.pencil2d.org/u/n00b)\
**Post date:** [27 May 2026 06:04 UTC](https://discuss.pencil2d.org/t/a-few-quality-of-life-improvements/11893/1 "2026-05-27T06:04:19Z")

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I have been using aseprite a lot lately to do some pixel art for game development and I just recently opened pencil2d for the first time in a while. I found myself missing some basic features that I had in pencil2d so I hope the devs will consider adding them.

1. It would be extremely helpful to be able to merge layers
2. I would like the option to see what frames have a key on a hidden layer. Currently, if the layer is hidden then it does not show what frames on that layer have a key.
3. It would be nice to be able to show an onion skin for a selected layer. I normally will remember to draw my sketch layer in blue or green but I started sketching in black and it made it hard to ink the layer since my I was inking in black as well.
4. I just thought of this last minute but it would be nice to have the ability to have multiple palettes in a project that way I could organize my colors into palettes for each character in a scene. It would also be great if we could save and load palettes into different scenes rather than having to remake the palettes every time we create a new project.

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**Author:** ![J5lx](https://discuss.pencil2d.org/letter_avatar_proxy/v4/letter/j/d6d6ee/32.png) [@J5lx](https://discuss.pencil2d.org/u/J5lx)\
**Post date:** [28 May 2026 00:29 UTC](https://discuss.pencil2d.org/t/a-few-quality-of-life-improvements/11893/2 "2026-05-28T00:29:24Z")

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Thanks for the suggestions. We have a draft implementation of number one, though afaik its author is now longer actively working on Pencil2D and it’s not been updated in a long time. However, the saving and loading (but not grouping) of palettes is already possible. You can export the palette from your current project from the main menu via File → Export → Palette and then import it into another project via File → Import → Replace Palette… (or Append to Palette, if that’s what you need).

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**Author:** ![n00b](https://discuss.pencil2d.org/letter_avatar_proxy/v4/letter/n/2bfe46/32.png) [@n00b](https://discuss.pencil2d.org/u/n00b)\
**Post date:** [28 May 2026 01:06 UTC](https://discuss.pencil2d.org/t/a-few-quality-of-life-improvements/11893/3 "2026-05-28T01:06:53Z")

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Thanks for the tip about palettes. That is extremely useful to know. Is there a way to have multiple palettes. I have multiple characters in my current scene and it would be helpful to not have to scroll through the single palette for all the saved colors for every character.

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**Author:** ![J5lx](https://discuss.pencil2d.org/letter_avatar_proxy/v4/letter/j/d6d6ee/32.png) [@J5lx](https://discuss.pencil2d.org/u/J5lx)\
**Post date:** [28 May 2026 09:32 UTC](https://discuss.pencil2d.org/t/a-few-quality-of-life-improvements/11893/4 "2026-05-28T09:32:55Z")

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Unfortunately no. That’s what I meant by no grouping of palettes, though perhaps I worded that a bit oddly.

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**Author:** ![system](https://discuss.pencil2d.org/uploads/default/original/2X/b/be472d9d9c3e92d2432da03a00b781a7f15bc51b.png) [@system](https://discuss.pencil2d.org/u/system)\
**Post date:** [25 June 2026 09:33 UTC](https://discuss.pencil2d.org/t/a-few-quality-of-life-improvements/11893/5 "2026-06-25T09:33:07Z")

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